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NewsGaming NewsJan 9, 2025

AC Shadows Delayed to March | Ubisoft Sale Rumors Heat Up

As Assassin's Creed Shadows moves to March, Ubisoft's latest announcement hints at bigger changes ahead for the gaming giant, including a potential company sale.

Gaming Journalist3 min read
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assassins creed shadows art

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213 words · 3 min read

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Assassin's Creed Shadows has been delayed to March 20, pushing back from its planned Valentine's Day release. The news comes as part of a larger Ubisoft announcement that signals potential major changes for the publisher. During Thursday's "strategic update," Ubisoft CEO Yves Guillemot announced the company has appointed financial advisors to explore "strategic and capitalistic options" - language that aligns with recent industry speculation about a potential sale of the publisher. "We're confident this will position Ubisoft for a stronger future," Guillemot said in the press release, noting plans to "unlock the full value potential of our assets." The Shadows delay adds to a challenging period for Ubisoft's release calendar. The publisher has already adjusted launch windows for both Skull & Bones and XDefiant this year. While citing community feedback and polish as reasons for Shadows' delay, this particular schedule change arrives alongside the company's broader strategic review. The extra development time comes during a positive period for the franchise, following Assassin's Creed Mirage's successful return to the series' roots. Ubisoft says the additional weeks will "help create the best conditions for launch by continuing to engage closely with the increasingly positive Assassin's Creed community." We have reached out to Ubisoft for additional details about specific development areas being addressed during the delay.

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About the author

Gaming Journalist

A lifelong gamer who traded spreadsheets for screenshots, Nathan has been dissecting game mechanics and industry trends since the SNES era. With a background in software development and a particular fondness for RPGs and strategy games, he brings both technical insight and player perspective to his analysis. When not writing or gaming, he's probably tinkering with game mods or attempting to convince people that Dark Souls is actually a relaxing experience.

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