News Desk
Video Game News Archive - Page 20
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Archive Stories - Page 20

By Claire Bennett
Ubisoft Skull and Bones $200M Failure
Dive into the decade-long saga of Ubisoft’s Skull and Bones—a $200M live-service disaster born from Assassin’s Creed’s success. Investigates mismanagement, workplace turmoil, and the real cost of chasing trends.

By Maya Chen
The Bustling World Makes Star Citizen Look Conservative
An ambitious open-world RPG set in ancient China promises everything from empire management to chariot racing - but can two developers really deliver gaming's biggest sandbox?

By Rafael Torres
Unveiling the Power of Procedural Generation
Dive into the transformative world of procedural generation, exploring its impact on gaming, AI, VR, and beyond, with endless creative possibilities.

By Jamal Washington
Eternal Strands: Chaos Magic RPG Redefined
Yellow Brick Games’ Eternal Strands reinvents RPG magic with physics-driven chaos, evolving boss battles, and limitless crafting. Our review breaks down its bold innovations—and fiery flaws.

By Maya Chen
DeepSeek's Budget AI: A Game Development Revolution
Chinese AI firm DeepSeek is disrupting game development with cost-effective AI models that could democratize advanced gaming features. At $5.6M versus OpenAI's $100M for comparable models, smaller studios might soon access tools previously reserved for AAA developers

By Nathan Drake Wells
The Future of Open World Games Is Delightfully Weird
From rage-quitting Starfield to breaking Baldur's Gate 3, here's why messy, creative chaos is the future of open-world gaming – not bigger maps and better graphics.

By Claire Bennett
Ubisoft Closes UK Studio, Cuts 185 Jobs Across Europe
Ubisoft shutters its Leamington studio and cuts 185 positions across Europe as the publisher continues to restructure amid recent game struggles.

By Sarah O'Connor
Pokémon TCG Pocket: $8.7K Spent on 50K Digital Cards
A Japanese content creator spends over $8,700 on Pokémon TCG Pocket, exposing the game's aggressive monetization and sparking debate about mobile gaming's future.

By Maya Chen
Beyond Preaching: How Games Convey Meaning Through Play
Exploring how modern games like Baldur's Gate 3 and Cyberpunk 2077 communicate themes through player agency rather than traditional storytelling.
Showing 9 stories on this page out of 267 indexed news stories