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Video Game News Archive - Page 20

Older pages in the GameFused news archive keep previous reporting crawlable, readable, and linked for readers who want more than the newest headlines.

Use this archive to browse earlier platform updates, patch coverage, studio moves, and release-news context without relying on JavaScript expansion.

Archive Stories - Page 20

Ubisoft Skull and Bones $200M Failure art
Gaming NewsUbisoft · Game Development

By Claire Bennett

Ubisoft Skull and Bones $200M Failure

Dive into the decade-long saga of Ubisoft’s Skull and Bones—a $200M live-service disaster born from Assassin’s Creed’s success. Investigates mismanagement, workplace turmoil, and the real cost of chasing trends.

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The Bustling World Makes Star Citizen Look Conservative art
Gaming NewsIndie Games · Open World Games

By Maya Chen

The Bustling World Makes Star Citizen Look Conservative

An ambitious open-world RPG set in ancient China promises everything from empire management to chariot racing - but can two developers really deliver gaming's biggest sandbox?

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Illustration of procedurally generated game terrain showcasing a dynamic digital environment. art
Gaming TechnologyGame Development · Procedural Generation

By Rafael Torres

Unveiling the Power of Procedural Generation

Dive into the transformative world of procedural generation, exploring its impact on gaming, AI, VR, and beyond, with endless creative possibilities.

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Eternal Strands game art: Small hero faces giant armored warrior with flaming hammer under arched crystal structure art
Gaming NewsARPG Games · Indie Games

By Jamal Washington

Eternal Strands: Chaos Magic RPG Redefined

Yellow Brick Games’ Eternal Strands reinvents RPG magic with physics-driven chaos, evolving boss battles, and limitless crafting. Our review breaks down its bold innovations—and fiery flaws.

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DeepSeek's Budget AI A Game Development Revolution art
Gaming NewsGame Development · AI Technology

By Maya Chen

DeepSeek's Budget AI: A Game Development Revolution

Chinese AI firm DeepSeek is disrupting game development with cost-effective AI models that could democratize advanced gaming features. At $5.6M versus OpenAI's $100M for comparable models, smaller studios might soon access tools previously reserved for AAA developers

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The Future of Open World Games Is Delightfully Weird art
Gaming NewsGame Design · Game Analysis

By Nathan Drake Wells

The Future of Open World Games Is Delightfully Weird

From rage-quitting Starfield to breaking Baldur's Gate 3, here's why messy, creative chaos is the future of open-world gaming – not bigger maps and better graphics.

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Ubisoft Leamington office exterior, former home of DJ Hero and Division development art
Gaming NewsStudio Closure · Industry Analysis

By Claire Bennett

Ubisoft Closes UK Studio, Cuts 185 Jobs Across Europe

Ubisoft shutters its Leamington studio and cuts 185 positions across Europe as the publisher continues to restructure amid recent game struggles.

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Gotta Spend 'Em All: Pokémon TCG Pocket Player Drops $8.7K to Catch 50,000 Cards — Is This Microtransaction Hell's Final Boss?
Gaming NewsPokemon TCG · Mobile Gaming

By Sarah O'Connor

Pokémon TCG Pocket: $8.7K Spent on 50K Digital Cards

A Japanese content creator spends over $8,700 on Pokémon TCG Pocket, exposing the game's aggressive monetization and sparking debate about mobile gaming's future.

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Beyond Preaching: How Games Convey Meaning Through Play art
Gaming NewsPlayer Choice · Game Analysis

By Maya Chen

Beyond Preaching: How Games Convey Meaning Through Play

Exploring how modern games like Baldur's Gate 3 and Cyberpunk 2077 communicate themes through player agency rather than traditional storytelling.

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Showing 9 stories on this page out of 267 indexed news stories